Tuesday, 22 March 2022 un pinning vellum constraints in a pop wrangle, inside the vellum solver, do something like this if(@Frame>1175){i@stopped=0;} as far as i know it works on Pin constraints, set to "stopped". this vid from Sidefx explains it towards the end, sort of. https://youtu.be/t_lyBo1U1t8 Posted by Dave at...
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