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Broken Age is a point-and-click adventure game developed and published by Double Fine Productions, where the player-controlled character can be directed to move about the screen, search objects, and talk to non-player characters to learn more about the game world. The game was explained in two acts; the first was released on January 28, 2014, and the second was released on April 28, 2015. A retail version of the entire game for Windows, OS X, and Linux, published by Nordic Games, was released on April 28, 2015.

The game features two playable characters, each located in apparently separate worlds; the player can switch from one aspect to the other via the game’s interface at any time, but otherwise, these characters do not interact in any direct way. The game employs context-sensitive actions instead of using verb lists as early adventure games would use, as Schafer stated that in essence, “there was always one verb, which was ‘interact with'” and opted with the more modern approach.

Each character has separate item inventories as they collect objects; items can then be used by dragging them onto context-sensitive areas on the screen or combined with other inventory items.

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