Firewatch is a first-person mystery adventure game developed by Campo Santo and published by Campo Santo and Panic. The game was issued in February 2016 for Microsoft Windows, OS X, Linux, and PlayStation 4, and for Xbox One in September 2016.
The story develops a Shoshone National Forest fire lookout called Henry in 1989, following the Yellowstone fires of 1988. A month after his first day at work, unusual things begin happening to him and his administrator Delilah, which connects to a conspired mystery that occurred years ago. Henry interacts with Delilah using a walkie-talkie, with the player choosing from dialog options to communicate. His exchanges with Delilah inform the process by which their relationship is stated.
The game’s atmosphere is modeled by Ng, based on a single art by Moss. The design draws motivation from New Deal advertisements by the National Park Service and field research conducted in Yosemite National Park.
The game received generally convinced reviews, earning applause for its story, characters, dialogue, and visual style. However, the presence of technical issues and the game’s conclusion were both subjects of criticism. Firewatch won several awards for 3D graphics, Narration and more. By the end of 2016, the game sold over a million copies. A film based on the game is being made.